Interface ProcessVoxelBufferBinaryWithoutOffset<S,T>

Type Parameters:
S - first buffer-type
T - second buffer-type
Functional Interface:
This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.

@FunctionalInterface public interface ProcessVoxelBufferBinaryWithoutOffset<S,T>
Processes two voxel-buffers for each z-slice jointly, without any offset or point.

This is intended for usage with the relative get and #put methods of buffer classes.

Author:
Owen Feehan
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    process(VoxelBuffer<S> buffer1, VoxelBuffer<T> buffer2)
    Processes a voxel location in a buffer
  • Method Details

    • process

      void process(VoxelBuffer<S> buffer1, VoxelBuffer<T> buffer2)
      Processes a voxel location in a buffer
      Parameters:
      buffer1 - first buffer for the current slice for which offset refers to a particular location
      buffer2 - second buffer for the current slice for which offset refers to a particular location